c++ - Porting Unix Sockets to Windows -
i have simple c++ library implements unix sockets , works fine on linux systems, i'm facing problem of porting part of code windows platform, not support unix sockets. alternative, far understand, implement tcp sockets, whoose principle similar (writing/reading tcp port instead of specific file).
contextually , logistically, conversion of code simple enough implement on top of existing code or should rewrite code scratch?
the berkeley api exist on windows , largely compatible other berkeley sockets implementation.
see msdn article "porting socket applications winsock" information porting sockets code windows.
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